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- #MOTO RACER 4 SWITCH REVIEW MANUAL#
- #MOTO RACER 4 SWITCH REVIEW SOFTWARE#
- #MOTO RACER 4 SWITCH REVIEW SERIES#
#MOTO RACER 4 SWITCH REVIEW MANUAL#
A manual re-spawn button would have been a welcome addition to avoid these infuriating moments. However, insignificant crashes into track-side objects don’t always trigger this re-spawn, so you have to awkwardly maneuver around the object losing valuable time in the process. Crashing into objects will often send you flying through the air triggering a re-spawn. The racing action feels very tense as a result, but not in a good way as you end up preparing yourself for the next time the game will throw a hiccup at you. The physics in Moto Racer 4 are a mixed bag with often unpredictable results. Unfortunately, all of the bikes sound whiny and puny – so much so, in fact, I whacked up the background music to drown out the bike audio which made the experience more tolerable. However, once you’ve mastered the twitchy handling and upgraded your bikes the game becomes more satisfying. Whichever the case, the action, despite the many game types on offer, feels uninspiring thanks to largely repetitive gameplay and a general lack of polish throughout.īikes whisk from side to side with minimal steering inputs which takes time to get your head around. On roads, you’ll be expected to weave through occasional traffic as you negotiate high-speed sections making the most of your wheelie function, whereas on dirt you have ample opportunity to take to the air to perform tricks.
#MOTO RACER 4 SWITCH REVIEW SERIES#
The fourth game in the series continues the long Moto Racer tradition of arcade motorbike racing, once again taking place on both roads and on the slightly messier world of dirt. It’s strange, then, that you don’t earn your boost as found in other racing titles – clearly, the developers wanted to keep the action ticking along at a rapid pace. Wheelies charge at the same rate every time regardless of whether you are performing tricks or not. Once initiated, you’ll need to wait for the gold bar to replenish, which takes a matter of seconds, before you can unleash it again. At the touch of a button, your character will initiate a wheelie granting you a temporary speed burst.
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To help you tear up the tracks you’ll need to utilise the wheelie function which is the main game mechanic in Moto Racer 4. Moto Racer 4 is all about racing as fast as you possibly can, taking turns at seemingly impossible speeds. However the question is, can it live up to the similar and recent old-school arcade offerings of Mantis Burn Racing, Table Top Racing: World Tour and Riptide GP: Renegade, or is it a series that is best left dormant? Wheelie important With so many motorbike racing sims flooding the market in recent years, it comes as a breath of fresh air to see an old-school fast-paced arcade motorbike racer such as Moto Racer 4. The very latest fourth title sees the development team Anuman take over the reigns.
#MOTO RACER 4 SWITCH REVIEW SOFTWARE#
The first three titles were developed by the now-defunct Delphine Software International.
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In fact, you have to cast your mind all the way back to 2001 for the last main offering in a series which dates back to 1997. You’d be easily forgiven for not knowing about the Moto Racer series as titles have been few and far between over the years, to say the least.